3D Fundamentals Explores the basics of 3D modeling. Tony Bagsby walks us through an introductory class in learning the basic structure and processes of working in Maya.
This project compilation shows the work we did to learn how to extrude faces of an object. Extruding is a fundamental technique needed by most 3D model artist as it is the basis of making custom shapes. Extruding does not need to be on faces alone. Later we are taught to extrude edges, as well.